WHAT THEY LEARN
Introduce coding! Solve a problem one simple step at a time. Kids choose an activity card, analyze the design, select the shapes, and decide in which order the shapes should be placed to re-create the design shown. Kids see they can build something large by putting lots of other smaller pieces together.
Think Like A Computer
Introduce problem solving and the concept of breaking down a complex design into easy pieces. Also known as computational thinking. Computers like simple, easy to follow, orderly instructions. Kids will be sharpening their computational thinking with these brightly colored, fun shapes and designs.
Science : Ignite Curiosity
The best way to learn science is through hands-on activity. More must-haves for young explorers.
|Ages:||3 - 6 Years|
|How To Play:||